Animatr – A first introduction

In this post I want to briefly introduce you to my most recent project called „animatr“. Animatr is a tool to create canvas animations. I will focus on advertisements but in theory you can create all types of animations and sizes. Even playing a video within the animation is possible.

The first version was developed about a year ago and was based on fabric.js But very soon I felt the framework limited me to their features. So I quickly decided to rewrite it as a web app on my own. Due to some specific webkit/chrome features I decided to finally rewrite the project using Google’s Dart and to make an app out of it using node-webkit.

The latest and third version is based on Google Dart, Node-Webkit and Polymer. While polymer is the replacement for web-ui.

I will write follow up blogs about concepts and code I use while developing animatr and give you examples. So far I can tell that detailed examples are rare. That’s why I felt to blog about it myself.

2 Gedanken zu „Animatr – A first introduction

    • Hi Arvenil,

      dart is used as a frontend here. node.js is a server-side script/program that executes javascript code on a server. So dart is used as a frontend language here! Node-webkit though brings browser and nodejs together to write powerful webapps with the benefits of node.js.

      I hope this answers your question!

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